ACTIVATION NOTES- To use one of these Cardโs Effects, Place it on the Table in front of You [as proof of ownership], resolve its Effect and Then Return it to Your Hand [if required].
SHARED EFFECT: UNIFICATION:
- Activate before You start a Playable Turn.
- Choose 1 of the following Effects:
- Swap 1 Card in Your Hand for 1 random Card from any other Player [in order to collect all the Unification Class Chaos Cards to win].
- Swap this Face-Up Unification Card for 1 random Card from any other Player [in order to win via normal means].
- Then continue Your Turn as normal.
OPTIONAL ADVANCED UNIQUE EFFECT NOTES:- As a group, You may choose whether to use the Unique Effects listed on each individual Unification Class Chaos Card.
- Using these Unique Effects CAN become complicated and is intended to add increased Difficulty for those up for the Challenge!
OPTIONAL ADVANCED UNIQUE EFFECT: RECLAMATION:
- If You gain this Card from another Player by any means [not including Drawing it from the Deck], all Players MUST:
- Discard 1 Chaos Card [if able].
- Deal 1 Card to themselves [regardless of whether they Discarded a Chaos Card or not].
LIMITATION NOTES- All Unification Class Card Effects CANNOT be Countered, Including Their Special Victory Condition.
- They CANNOT be played as a Pure Chaos Card. They CANNOT even be Discarded, by any means [e.g.: Black Hole].
- They CANNOT leave Playerโs Hands, except by Card Swapping Effects [e.g.: A Unification Class Chaos Card Effect, Paradigm Shift, Double Under, etcโฆ].
RESTRICTION NOTES:- You CAN only use 1 Unification Effect per Turn, and it CAN only be used Once each Turn; however, You CAN use it on additional Turns afterwards.
- You CANNOT use another Chaos Card on the Same Turn You activate a Unification Class Chaos Card; and vice versa.
- All Unification Class Chaos Cards CANNOT affect the same Players two Activations in a row; regardless of who is the User and who is the Target.
2 PLAYER GAME NOTE:- All Unification Class Chaos Cards CAN only Target the other Player every second Turn.
SPECIAL VICTORY CONDITION:- Possessing all three Unification Class Chaos Cards at once Instantly Wins You the game [regardless of the number of Cards You possess; or whose Turn it actually is].
PENALTY NOTE:- If someone is found to have either Illegally Discarded [e.g.: Black Hole, Discard Chaos Cards] or NOT Revealed Their Unification Class Chaos Card [during the Effect of the Call of the Soloverse Trap Class Chaos Card], they MUST Forfeit Their next 5 Playable Turns [see: Universal Game Notes: Important Notes: Rule 4].