SCORING – WINNING THE GAME
NOTE: The number of Chaos Cards will speed up Points collection.
OPTION 1: Standard Game: The winner is the first Player to reach 3,000 points.
- The more Players you have the longer the game takes, but the more points you’ll earn for winning. So, keeping a set Score Target allows for faster “Scoring Wins” the more Players you have, speeding up total play time.
OPTION 2: Extended Game: The winner is the first Player to reach 3,000-7,000 points depending on the number of Players].
- Starting at 3,000 for 3 Players, increase the Victory Points required by 500 for every additional player [e.g.: 4 Players will be 3,500, 5 Players will be 4,000, 6 Players will be 4,500, etc... but keep a Maximum of 7,000 even if playing with more than the recommended maximum of 10 Players].
- The more Players you have the longer the game takes, but the more points you’ll earn for winning. However, for a serious game, increasing the Score Target allows for incrementally slower “Scoring Wins” the more Players you have, extending total play time.
OPTION 3: Last Player Standing: There is no winner for Rounds. As play continues and Players Go Out, they are permanently exited from the game [as opposed to Remove from Game Effects of Expansion Chaos Cards (e.g.: Assassin from the Doomsday Expansion) ], until the last Player is left.
- A Point is given for every Player left in the game when you go out.
- The Last Player Standing has Points deducted based on the Number of other Players in the Game.
NOTE: Players cannot obtain a Negative Score.
- Play continues until a Player Scores the Required Total [the recommendation is 3 x the Number of Players in the game].
TOURNAMENT: The first Player to reach one of the above Point requirements earns 1 Credit. Rounds progress until one Player earns a total of 3 Credits [for the truly devoted, you could always agree to a larger figure ahead of playing].